Files
l-ui/docs/release.md
T
Muse e5d42224aa decouple agent version line from panel version
Agent display version now comes from the agent line's own source
(config.agentDisplayVersion injection + defaultAgentDisplayVersion
constant, currently A2.3.0) instead of being derived from the panel's
displayVersion. Masters resolve the agent line's latest from each
release's agent-version.txt marker (selfupdate.ResolveLatestAgentTarget,
legacy tag derivation as fallback for pre-marker releases): update
intents target the marker under the panel tag, panel-only releases
produce no intent, and the nodes page badges agent rows against
their own line via PanelUpdateInfo.displayLatestAgentVersion.

Windows agent frozen at A2.2.1: release discipline in docs/release.md
+ scripts/release-build.sh (agent assets reused verbatim when the
agent code is unchanged, marker always emitted, no Windows exe),
install-agent.ps1 pinned at V2.4.0, and the A2.2.1 protocol shapes
locked by TestAgentLegacyWindows221Contract.

Agent update tests now derive their targets from the live agent
line instead of a hardcoded A2.0.x the line has passed.
2026-10-23 21:47:10 +00:00

4.3 KiB

Release process (L-UI fork)

Releases are published on the self-hosted Gitea (rogue/3x-ui-agent). Build with scripts/release-build.sh; this document is the rules that script encodes. Read it before cutting a release — several rules exist because violating them already caused a production incident once.

Two independent version lines

The panel and the agent are maintained as separate lines (policy set 2026-10-24). They never borrow each other's numbers.

line form source of truth injection
panel (master) V2.4.0 release tag -X .../internal/config.displayVersion
agent A2.3.0 the release's agent-version.txt marker -X .../internal/config.agentDisplayVersion (agents only)
  • The agent line moves only when agent code changes (anything under cmd/xui-agent*, internal/agent/, or code reachable from the agent binaries). A panel-only change ships a new panel release whose agent assets are the previous ones, untouched.
  • An agent built without injection reports the source default (defaultAgentDisplayVersion in internal/config), which must always equal the current agent line. When the agent line bumps, bump that constant in the same commit.
  • Masters resolve "latest agent version" from the newest release's agent-version.txt marker (selfupdate.ResolveLatestAgentTarget), never by rewriting the panel tag. Releases older than the marker convention (≤ V2.4.0) transparently fall back to the legacy tag-derived value, which is exact for them (their agent assets were still stamped from the tag).

Asset set

Every release ships exactly:

  • x-ui-linux-amd64, x-ui-linux-arm64 (+ .sha256 sidecars) — panel
  • x-ui-agent-linux-amd64, x-ui-agent-linux-arm64 (+ .sha256) — agent
  • agent-version.txt — one line, the agent line's version (A2.3.0)
  • geoip-country.mmdb lives in its own standing release, not here.

No Windows executable. See the freeze below.

The agent reuse rule

When agent code is unchanged since the previous release:

  1. Download the previous release's agent binaries and their .sha256 sidecars.
  2. Verify each binary against its sidecar.
  3. Upload them to the new release byte-for-byte — do not rebuild, do not re-stamp. Rebuilding the same source with a new injection would mint a binary that claims a version its code does not earn and would churn every node's update state for nothing.
  4. agent-version.txt still names the same agent version.

When agent code changed: build fresh agents, bump only the agent line (and defaultAgentDisplayVersion), generate fresh sidecars.

scripts/release-build.sh implements both paths (AGENT_CHANGED=0/1).

Windows freeze

The Windows agent is frozen at A2.2.1; V2.4.0 was the last release containing x-ui-agent-windows-amd64.exe. One machine (TYYUN, probe-only) runs it and it will not be updated.

Consequences that are part of the release contract:

  • install-agent.ps1 stays pinned to the V2.4.0 release base. Do not bump it: newer releases contain no exe for it to download.
  • The frozen agent cannot adapt to master changes, so the master side of its protocol is contract-locked by TestAgentLegacyWindows221Contract (register / heartbeat / probe-report request shapes; config payload keys; response envelopes). If that test goes red, the change breaks a node that can never be upgraded — stop and reconsider.

Pre-publish checks

  • agent-version.txt content equals the agent assets' reported version (for reused assets: the version they already report).
  • Sizes and sha256 of every asset read back through the API after upload match the local files.
  • Binaries are static (readelf -d shows no NEEDED) and carry no CGO stub strings.
  • Panel self-reports the new V version; agent self-reports the intended A version (unchanged line ⇒ unchanged report).
  • Pilot: update ONE node first; after it converges, stat the on-disk agent binary and compare size + sha256 with the release asset. (V2.3.0 lesson: the version display can look right while the fleet still runs the previous asset generation — the update asset an agent fetches is decided by the agent's own build.)
  • install-agent.sh's RELEASE_BASE points at the new tag.